Garden Paws: Bitten Toast’s Pawsome Project

     Garden Paws is a very ambitious game that recently surpassed its Kickstarter goal. It is a life simulator with countless elements such as fishing, dungeons, natural disasters, shopkeeping, etc., and only developed by three people! Daniel Nascimento, Kristina Vandale, and Thiago Adamo created Bitten Toast Games, an indie studio from Vancouver, Canada. Together,ContinueContinue reading “Garden Paws: Bitten Toast’s Pawsome Project”

Mandrake Phantasy: The BEBADBOI Benchmark

    It started years ago, when Eric Mack and Marcus Seletsky hung out for the first time, and a strong creative bond formed. A bond that would eventually, with the help of Alex Sussman and Tommy Rodricks, spawn creations such as FriendHelper+, and most recently, Mandrake Phantasy. Mack was an artist, Seletsky was aContinueContinue reading “Mandrake Phantasy: The BEBADBOI Benchmark”

Forests are for Trees: An Interview with Ian MacLarty

   Edited by Andrew Cogswell and Ty Galiz-Rowe     Ian MacLarty is a developer whose portfolio ranges from fast-paced puzzle games, to painting software, a driving simulator, and many other genres of games. MacLarty’s latest title, Forests are for Trees, is a walking-sim that was made to experiment with the Graphic Processing Unit’s stencilContinueContinue reading “Forests are for Trees: An Interview with Ian MacLarty”